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Scratch Cookbook by Brandon Milonovich

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Adjusting the timing

There is a good chance that the story you have in mind includes more than one sprite. This means that you are also going to need to think about timing in your story since you don't want to have both sprites talking at the same time.

Tip

Timing can become more and more complex depending on the program, especially as you add more and more sprites and length to your story. A good way to handle this situation is to think ahead of time as to when you want your sprite to speak, and when you want them to simply observe. Having this planned out will help you program much more quickly.

Getting ready

Continuing with our existing story, add another sprite. For example, we added a frog to our program in the bottom center. Copy over the same ...

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